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WHY DARK SUN? — 6 Comments

  1. Speaking of your usual desire for weirdness, everything I’m reading about the new 4e Gamma World is just plain screaming Delbreuk Gate to me, I have to say. Has Mearls been rummaging around in your brain again?

    • I confess I haven’t paid too much attention to the new Gamma World, though I’ll leaf through the books when they’re released. Nothing I’ve seen has said THROUGH THE DELBRUEK GATE, though — is this related to something specific?

      • Just the tone of what they’ve released in excerpts mainly. Nothing too specific, although giant radioactive moths, collapsed timelines and calling the end of Civilization “The Big Mistake” struck me as particularly Carp-ish.

  2. How did Rogue Trader work out for you? I got a decent crew together for it, but between being on the road for eight to nine weeks straight and the overwhelming openness of it, it has been a complete false start.

    • The openness and the group not really knowing one another were problematic. The structure of Profit Factor and Endeavors would, I predicted, overcome these issues, but in actual play, not so much. I’d do things differently if I was starting it over.

      But absences of 2+ months will kill pretty well any game IME.

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