SLL: the Council of War
By singing the song of memory, we find in the world that them yet live (or exist at least, for I reckon many of them that remember it are Undying) who saw the Council’s genesis. For it is untrue that … Continue reading →
By singing the song of memory, we find in the world that them yet live (or exist at least, for I reckon many of them that remember it are Undying) who saw the Council’s genesis. For it is untrue that … Continue reading →
The story of the Citadel of Rosepetals begins in 1124. The armistice between the Diamond Isle and the Perfected Empire’s alliance meant that the Prefect of that era – Cenno III, seventh of the line – could concentrate on the … Continue reading →
Magic can be worse than useless. The young would-be assassin loads herself down with spells of sneaking, spells of protection, spells of detection, and spells of protection from detection. She enters an arms race, an escalation with no clear path … Continue reading →
Okay, so, for startsies, we had some confusion in terms of the timetable: Eunice has joined the game, and she’s got a character all her own. Introducing the character to the group the way the group generally wanted to, i.e., … Continue reading →
No, I don’t care. I don’t care. No. Forget it, it’s over. It’s done with. This is how it’s going to be, you can’t change that, you may as well live with it. Let me say first and clearly: I … Continue reading →
So session six ends with the PCs stumbling out of the Brigadoon-style city of Jin-Yann, and the mist rising, and the city isn’t disappearing, instead it’s very tiny. The ancient magic which dragged the city forward in time has resulted … Continue reading →
(An Exalted game pitch from June 2004, which became a truly terrible game that ran for only a bit.) All the conventions conspire To make this fort assume The furniture of home; Lest we should see where we are, Lost … Continue reading →
Last night (when I write this) Donald, Eunice and I got together at Bert’s for the D&D Encounters thing. Carla and Vero were working. D&D Encounters is this quasi-organized play (at least it’s quasi- here) where you have short sessions … Continue reading →
“I was a child during the Spice Wars. I didn’t understand what was happening: one day I was in school, learning arithmetic, and the next seven red monsters fell from the sky and spit lightning and steam and killed half … Continue reading →
So I promised a while back I would talk about Exalted a little bit, and explain why I like some of the things I like and why I dislike some of the things I dislike. Then like a month went … Continue reading →